I saw an interesting idea on the Linux and Open Source Blog: The idea is to create an open souce 3D accelerated graphics card. It would be fully documented and completly open. This would make it very easy to support for any platform, and would not require to use closed source drivers which are often buggy. You can see the project’s home page here.
The only downside is that it does not have programmable shaders, so it would not be great for recently released games. It is aimed at desktop 3D, so which does not require them, and lets face it: there aren’t any decent games for linux (yet
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-Stephen